- In the realm of software development, performance is a crucial aspect that directly impacts the user experience and overall efficiency of applications.
- Java, a widely used programming language, offers a robust framework for building high-performance applications. However, certain programming practices can inadvertently introduce performance bottlenecks, hindering the application's responsiveness and scalability.
- This article delves into the world of Java performance, exploring both bad and good practices through illustrative examples. By understanding the implications of these practices, developers can make informed decisions to optimize their code and achieve optimal performance.
Example 1: Inefficient Looping
- Problem: The list.size() method is called in each iteration, leading to unnecessary method calls and potential performance overhead.
- Bad Code Example:
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// Bad code: Inefficient looping for (int i = 0; i < list.size(); i++) { // Code inside loop }
- Good Code Example:
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// Good code: Enhanced for loop for (Object item : list) { // Code inside loop }
- Improvement: Using an enhanced for loop (for (Object item : list)) avoids repeated calls to list.size(), improving performance by eliminating redundant method invocations
Example 2: String Concatenation in a Loop
- Problem: String concatenation in a loop creates a new string object in each iteration, leading to inefficient memory usage and performance degradation.
- Bad Code Example:
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// Bad code: String concatenation in a loop String result = ""; for (String str : stringArray) { result += str; }
- Good Code Example:
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// Good code: StringBuilder for string concatenation StringBuilder result = new StringBuilder(); for (String str : stringArray) { result.append(str); } String finalResult = result.toString();
- Improvement: Using StringBuilder for string concatenation (result.append(str)) reduces the number of string objects created, resulting in better memory utilization and improved performance.
Example 3: Unnecessary Object Instantiation
- Problem: Creating a new Integer object in each iteration incurs unnecessary overhead and impacts performance.
- Bad Code Example:
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// Bad code: Unnecessary object instantiation Integer total = new Integer(0); for (int num : numbers) { total += num; }
- Good Code Example:
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// Good code: Primitive type for accumulation int total = 0; for (int num : numbers) { total += num; }
- Improvement: Using a primitive type (int total = 0) avoids the overhead of object instantiation, leading to better performance.
Example 4: Blocking I/O in Main Thread
- Problem: Blocking I/O operations in the main thread can lead to decreased responsiveness and overall performance.
- Bad Code Example:
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// Bad code: Blocking I/O in main thread InputStream inputStream = new FileInputStream("file.txt"); // Read data synchronously
- Good Code Example:
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// Good code: Asynchronous I/O CompletableFuture.runAsync(() -> { try (InputStream inputStream = new FileInputStream("file.txt")) { // Asynchronously read data } catch (IOException e) { e.printStackTrace(); } });
- Improvement: Performing I/O operations asynchronously (CompletableFuture.runAsync()) allows the main thread to remain responsive, enhancing overall application performance.
Example 5: Excessive Synchronization
- Problem: Excessive synchronization can lead to contention and performance bottlenecks in multithreaded environments.
- Bad Code Example:
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// Bad code: Excessive synchronization public synchronized void performOperation() { // Critical section }
- Good Code Example:
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// Good code: Fine-grained synchronization private Object lock = new Object(); public void performOperation() { synchronized (lock) { // Critical section } }
- Improvement: Using fine-grained synchronization (synchronized (lock) { /* Critical section */ }) reduces contention and enhances concurrency, improving overall performance.
Example 6: Inefficient Collection Iteration
- Problem: Iterating over a collection using an index (list.get(i)) can result in inefficient performance.
- Bad Code Example:
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// Bad code: Inefficient collection iteration List<String> stringList = new ArrayList<>(); // Populate and iterate using index for (int i = 0; i < stringList.size(); i++) { String item = stringList.get(i); // Code inside loop }
- Good Code Example:
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// Good code: Enhanced for loop for collection iteration List<String> stringList = new ArrayList<>(); for (String item : stringList) { // Code inside loop }
- Improvement: Using an enhanced for loop (for (String item : stringList)) for iteration provides better performance and readability.
Example 7: Poor Exception Handling
- Problem: Catching generic exceptions (Exception) is poor practice and can hide specific issues. Printing the stack trace (e.printStackTrace()) may not be sufficient for proper debugging.
- Bad Code Example:
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// Bad code: Poor exception handling try { // Code that may throw exceptions } catch (Exception e) { e.printStackTrace(); }
- Good Code Example:
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// Good code: Specific exception handling try { // Code that may throw specific exceptions } catch (IOException e) { // Handle IOException log.error("IOException occurred: " + e.getMessage()); } catch (SQLException e) { // Handle SQLException log.error("SQLException occurred: " + e.getMessage()); }
- Improvement: Catch specific exceptions and handle them appropriately, log the details, and take corrective action.
Example 8: Inefficient File Reading
- Problem: Reading a file line by line using readLine() in a loop can be inefficient for large files.
- Bad Code Example:
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// Bad code: Inefficient file reading try (BufferedReader br = new BufferedReader(new FileReader("example.txt"))) { String line; while ((line = br.readLine()) != null) { // Code inside loop } } catch (IOException e) { e.printStackTrace(); }
- Good Code Example:
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// Good code: Efficient file reading try (Stream<String> lines = Files.lines(Paths.get("example.txt"))) { lines.forEach(line -> { // Code inside loop }); } catch (IOException e) { e.printStackTrace(); }
- Improvement: Use Files.lines() for efficient stream-based file reading.
- Significant improvement in file reading performance, especially for large files.
Example 9: Unnecessary Object Cloning
- Problem: Cloning a list unnecessarily can lead to unnecessary memory usage and impact performance.
- Bad Code Example:
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// Bad code: Unnecessary object cloning List<Integer> originalList = new ArrayList<>(); List<Integer> clonedList = new ArrayList<>(originalList);
- Good Code Example:
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// Good code: Avoiding unnecessary object cloning List<Integer> originalList = new ArrayList<>(); List<Integer> referencedList = originalList;
- Improvement: Reference the original list directly if a separate instance is not needed.
Example 10: Suboptimal Collection Initialization
- Problem: Adding elements to a collection one by one can be suboptimal for initializing large collections.
- Bad Code Example:
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// Bad code: Suboptimal collection initialization List<String> myList = new ArrayList<>(); myList.add("Item1"); myList.add("Item2"); myList.add("Item3");
- Good Code Example:
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// Good code: Optimal collection initialization List<String> myList = Arrays.asList("Item1", "Item2", "Item3");
-
Improvement: Use
Arrays.asList
for more concise initialization. which helps in improving Performance as it is faster and more concise collection initialisation.
Example 11: Unnecessary Autoboxing
- Problem: Autoboxing primitive types to their corresponding wrapper types can lead to unnecessary object creation.
- Bad Code Example:
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// Bad code: Unnecessary autoboxing Integer sum = 0; for (Integer num : numbers) { sum += num; }
- Good Code Example:
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// Good code: Avoiding unnecessary autoboxing int sum = 0; for (int num : numbers) { sum += num; }
- Improvement: Use primitive types directly to avoid autoboxing which helps in improving Performance Reduction in object creation overhead and improved performance.
Example 12: Optimized String Concatenation
- Problem: Using the += operator for repeated string concatenation in a loop can be inefficient.
- Bad Code Example:
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// Bad code: Unoptimized string concatenation String result = ""; for (int i = 0; i < 1000; i++) { result += "Item" + i + ", "; }
- Good Code Example:
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// Good code: Optimized string concatenation StringBuilder resultBuilder = new StringBuilder(); for (int i = 0; i < 1000; i++) { resultBuilder.append("Item").append(i).append(", "); } String result = resultBuilder.toString();
- Improvement: Use StringBuilder for optimized string concatenation in loops which Substantial improvement in string concatenation performance..
Example 13: Redundant Object Creation in a Loop
- Problem: Creating a new String object for each iteration to convert to uppercase is inefficient.
- Bad Code Example:
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// Bad code: Redundant object creation in a loop List<String> upperCaseList = new ArrayList<>(); for (String str : stringArray) { upperCaseList.add(str.toUpperCase()); }
- Good Code Example:
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// Good code: Avoiding redundant object creation List<String> upperCaseList = new ArrayList<>(); Locale locale = Locale.getDefault(); for (String str : stringArray) { upperCaseList.add(str.toUpperCase(locale)); }
- Improvement: Use toUpperCase(Locale) with a shared Locale for better performance by reduction in redundant object creation and improved loop performance.
Example 14: Inappropriate Use of Data Structures
- While a HashMap is a versatile data structure, it may not be the most efficient choice for storing name-value pairs. A HashMap is optimized for random access, but it is not as efficient for sequential access.
- Bad Code Example:
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// Using a TreeMap for efficient sequential access TreeMap<String, String> nameValueMap = new TreeMap<>();
- Good Code Example:
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// Using a TreeMap for efficient sequential access TreeMap<String, String> nameValueMap = new TreeMap<>();
- A TreeMap is a specialized Map implementation that maintains its keys in sorted order. This makes it more efficient for operations that require sequential access, such as iterating over the keys or retrieving values based on a range of keys.
Code review checklist based on Java best practices
Code Structure and Organization:
- Are packages meaningful and aligned with the project's architecture?
- Are packages and classes appropriately named following Java naming conventions?
- Are classes well-organized with a clear separation of concerns?
- Are classes and methods appropriately scoped (public, private, protected)?
- Does each class have a clear responsibility, following the Single Responsibility Principle?
- Are methods and classes modular, promoting reusability? 🔄
- Have utility classes and methods been appropriately encapsulated?
Coding Standards:
- Are variable and method names descriptive and follow camelCase or PascalCase?
- Are constants declared using uppercase with underscores?
- Do package names follow the reverse domain naming convention?
- Is code consistently indented using spaces or tabs?
- Are braces ({}) used consistently and in the correct style (e.g., K&R or Allman)?
- Are comments used judiciously to explain complex logic or non-trivial algorithms?
- Do comments conform to the agreed-upon style, avoiding unnecessary comments?
Error Handling:
- Are exceptions used appropriately for exceptional cases, not for regular control flow?
- Are custom exceptions used where appropriate, and are they informative?
- Is logging used effectively for debugging and monitoring purposes?
- Are log levels appropriately chosen for different messages?
- Have StringBuilder or StringBuffer been used for string concatenation within loops?
- Are string constants declared as static final for efficiency?
- Are appropriate collections chosen based on the use case (e.g., ArrayList vs. LinkedList)?
- Have proper data structures been used for optimized search, insertion, or retrieval?
- Is the code thread-safe where necessary?
- Are proper synchronization mechanisms used?
- Are database connections properly managed (closed) to prevent resource leaks?
- Is connection pooling utilized for efficient database interaction?
Security:
- Are user inputs validated and sanitized to prevent security vulnerabilities?
- Is sensitive information stored securely, avoiding hardcoded credentials?
- Are authentication and authorization mechanisms implemented securely?
- Are secure coding practices followed to prevent common security issues?
Testing:
- Are unit tests provided for critical functionality?
- Do tests cover both positive and negative scenarios?
- Are integration tests in place for components that interact with external systems?
- Are tests repeatable and independent of external dependencies?
- Are high-level explanations provided for complex algorithms or non-obvious logic?
- Do comments reflect the intent of the code rather than stating the obvious?
- Are Javadoc comments provided for public APIs?
- Do Javadoc comments include information on parameters, return values, and exceptions?
- Is code duplication minimized, and common functionality placed in reusable methods or classes?
- Have design patterns been appropriately applied to reduce redundancy?
- Are there any indications of code smells such as long methods, large classes, or excessive complexity?
- Have refactoring opportunities been identified and addressed?
- Do commit messages follow a clear and consistent style?
- Are commit messages informative about the changes made?
- Are branches used appropriately, and are long-lived branches avoided?
- Have conflicts been resolved appropriately when merging?
Miscellaneous:
- Are resources (file handles, database connections) properly closed in finally blocks or using try-with-resources?
- Have unused variables, imports, or methods been removed?
- Is dead code identified and eliminated?
Review Process:
- Have the team's coding standards and best practices been adhered to?
- Are the changes consistent with the project's architectural and design principles?
- Is feedback provided constructively, focusing on improvement rather than personal preferences?
- Are code review comments addressed promptly?